Share your wild ideas!
- Exploration – go for quantity
- Building – think with your hands
- Role play – act it out; have more empathy for the situation we design for and create experiences that are seamless and authentic
I wonder how this raw prototyping – getting an idea into the real world within minutes and play with it – can be taken to software creation. Turning a software system into role play? Sketching on paper and shuffling this sketches?
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